One reason I like so much working on native mobile apps is to deliver the user experience based on their region and location. Although, for every update, it can be painful for developers to recapture screenshots foreach available language. Today, I’ll share how to automate this with UI tests and Xcode tools.
Designing a watchOS app in Swift always felt to be quite tricky. I could spend hours tweaking redoing layout and constraints. With SwiftUI supporting watchOS, I wanted to have a new try at it, releasing a standalone app for Apple Watch.
Even though the iOS ecosystem is growing further every day from Objective-C, some companies still heavily rely on it. A week away for another wave of innovation from WWDC 2020, I thought it would be interesting to dive back into Objective-C starting with a MVVM pattern implementation.
Following up previous articles about common data structure in Swift, this week it’s time to cover the Tree, a very important concept that we use everyday in iOS development. Let’s dive in.
Recently, I was looking into a bug where the UITabBar was inconsistently disappearing on specific pages. I tried different approaches but I couldn’t get where it got displayed and hidden. That’s where I thought about KVO.
After covering last week how to code a Queue in Swift, it sounds natural to move on to the Stack, another really handy data structure which also find his place in iOS development. Let’s see why.
Recently revisiting computer science fundamentals, I was interested to see how specific data structure applies to iOS development, starting this week one of most common data structure: the queue.
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