For most mobile engineers, the end game is to release our own apps. For the few projects that make it to the App Store, it can be pretty hard to keep them alive over time. Eventually, the question comes up: should I remove my app from the App Store? Today, I’ll share about the thought process that makes me sunset one.
Memory management is a big topic in Swift and iOS development. If there are plenty of tutorials explaining when to use
weak self with closure, here is a short story when memory leaks can still happen with it.
In iOS development, content alignment and spacing is something that can take a lot of our time. Today, let’s explore how to set constraint with UIKit, update them and resolve constraint conflicts.
I’ve been exploring more and more tooling around iOS ecosystem. One tool I really enjoy using those days is Github Action as a continuous integration for my projects. Today we’ll dive into tips and tweaks to make the most of it.
When it comes to iOS development, everybody have their own favorite language and framework: Swift, Objective-C, SwiftUI, React-Native, Flutter and so on. Unlike most of my previous post, today we’re going to leverage some iOS tooling for cross platforms technology: fastlane and Flutter.
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