If SwiftUI is great for many things, migrating completely an existing app codebase to it can be really tricky. In a series of blog posts, I’ll share how to migrate an iOS app written in Swift with UIKit to SwiftUI. Today, let’s start with the navigation and the UI components with storyboards.
Did you ever have to share your screen and camera together? I recently did and it was that easy. How hard could it be to create our own? Today, we’ll code our own webcam utility app for macOS in SwiftUI.
It’s been almost two years that Combine has been introduced to the Apple developer community. As many developer, you want to migrate your codebase to it. You don’t want to be left behind but you’re not sure where to start, maybe not sure if you want to jump to SwiftUI either. Nothing to worry, let’s see step by step how to migrate an iOS sample app using UIKit and RxSwift to Combine.
Displaying dates or times is a very common requirement for many apps, often using a specific date formatter. Let’s see what SwiftUI brings to the table to make it easier for developers.
When creating new features, it’s really important to think about how our users will use it. Most of the time, the UI is straightforward enough. However, sometimes, you will want to give some guidance, to highlight a button or a switch, with a message attached. Today, we’ll create a reusable and adaptable overlay in Swift to help onboard mobile users for any of your features.
A question that comes back often when using Coordinator pattern in iOS development is how to pass data between views. Today I’ll share different approaches for a same solution, regardless if you are using MVVM, MVC or other architectural design pattern.
I’ve been experiencing more and more with SwiftUI and I really wanted to see what we can do with video content. Today I’ll share my findings, showing how to play video using AVFoundation
in SwiftUI, including some mistakes to avoid.